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This is resource TDREMFX, a Archived Thread.
Discovered:5/12 -2010 20:08:22

Ended:6/12 -2010 03:10:24

Checked:29/12 -2010 05:22:57

Original location: http://boards.4chan.org/f/res/1429717
Recognized format: Yes, thread post count is 25.
Discovered flash files: 1





File[evolution.swf] - (9 KB)
[_] [G] Anonymous 12/05/10(Sun)13:55 No.1429717

Marked for deletion (old).

>> [_] Anonymous 12/05/10(Sun)14:21 No.1429727

  i dont get it

>> [_] Anonymous 12/05/10(Sun)14:50 No.1429740

  fucking piece of shit keeps flipping over in the same damn spot
  FFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUU-

>> [_] Anonymous 12/05/10(Sun)14:55 No.1429743

  >>1429727
  this

>> [_] Anonymous 12/05/10(Sun)15:03 No.1429746

  Ok, this is obviously broken.

  The red dotted lines touch ground it starts trippin' out over itself until it can roll off. If it
  tips or hesitates going up a hill, it stops the evolution.

  P = Pause
  Space does something, and I think [ does something.

>> [_] Anonymous 12/05/10(Sun)15:05 No.1429747

  It's not broken you fucking idiots it is displaying how evolution works

>> [_] Anonymous 12/05/10(Sun)15:06 No.1429750

  I've seen this before, it's not a game. Just let it run and it keeps building better and more
  efficient designs.

>> [_] Anonymous 12/05/10(Sun)15:20 No.1429757

  now i got it (second post here)

  wow, downloaded

>> [_] Anonymous 12/05/10(Sun)15:24 No.1429758

  watching a genetic algorithm is not a game

>> [_] Anonymous 12/05/10(Sun)15:31 No.1429762

  anybody know what the green line represents? I'm guessing black is distance

>> [_] Anonymous 12/05/10(Sun)15:38 No.1429763

  ok, well I've gone the distance consistently for like, 200 iterations.

  Now what?

>> [_] Anonymous 12/05/10(Sun)16:03 No.1429773

  Is there a version of this without the distance cap?

>> [_] Anonymous 12/05/10(Sun)16:38 No.1429793

  pretty sure that the black points are success rate, measured by average distance reached from all
  20 individuals.

  and green is success measured by average lifespan... lots of instant deaths at the start drive it
  down, and when you evolve bigger wheels they tend to live longer...

>> [_] Anonymous 12/05/10(Sun)17:51 No.1429838

  sauce for this stuff? anymore of it? Pretty awesome

>> [_] Anonymous 12/05/10(Sun)18:50 No.1429867

  >>1429773
  Ok the part I thought was a distance cap was actually just turning the cars barely past "tilted."
  They made it another couple feet but seem to have leveled out since. I'm leaving a couple of
  windows evolving for the evening. If it's possible for them to make it past that part hopefully
  one of them will have by the time I get home.

  Moar like this for sure.

>> [_] Anonymous2 12/05/10(Sun)18:59 No.1429875

  you can use arrow keys
  space = brake
  [ = nothing

>> [_] Anonymous2 12/05/10(Sun)19:01 No.1429877

  >>1429875
  no wait,
  down is brake, space does nothing

>> [_] Anonymous2 12/05/10(Sun)19:03 No.1429881

  >>1429877
  also, i discovered (to me, i dont know if it will work with everyone) that holding right after
  you get a safe landing will make you go farther

>> [_] Anonymous 12/05/10(Sun)19:11 No.1429884

  >>1429881
  right is just to speed up

>> [_] Anonymous 12/05/10(Sun)19:15 No.1429885

  scroll wheel.... scroll it.

>> [_] Anonymous2 12/05/10(Sun)20:27 No.1429910

  >>1429884
  no, it tilts, just like left.

>> [_] Anonymous 12/05/10(Sun)20:32 No.1429916

  DAMN my evolution is almost complete, but it keeps going back( not dead, cause the red balls
  didn't touch the ground) i guess it's the f*ckin' time! i need a way to hack this timer....

>> [_] Anonymous 12/05/10(Sun)20:39 No.1429922

  replicating evolution though intelligent design like robots or something
  pretty interesting .... but only if there were unlimited number of resources

>> [_] Anonymous 12/05/10(Sun)20:45 No.1429928

  this needs sound effects like
  NYYYYEEEEEEOOOOOOMMMMMM
  BRRRRR BRRRR BRRRRRRRRRRRRRRMMM
  kinda like that

>> [_] Anonymous 12/05/10(Sun)20:51 No.1429932

  >>1429928
  and every time one of the disappears
  really quick theres a sfx that says "derp"



http://swfchan.net/7/TDREMFX.shtml
Created: 5/12 -2010 20:08:22 Last modified: 29/12 -2010 05:23:06 Server time: 22/12 -2024 13:44:50