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This is resource TUV9ZU2, a Archived Thread.
Discovered:25/9 -2010 00:01:43

Ended:25/9 -2010 01:43:38

Checked:25/9 -2010 03:26:33

Original location: http://boards.4chan.org/f/res/1381086
Recognized format: Yes, thread post count is 27.
Discovered flash files: 1


IdleQuest.swf
FIRST SIGHT [W] [I] | WIKI



File[IdleQuest.swf] - (21 KB)
[_] [G] IdleQuest ladder v2.0b OP !8nHncBHSeM 09/24/10(Fri)16:43 No.1381086

  CHANGELOG:
  SIX ALL NEW NEVER SEEN BEFORE CLASS SKILLS
  TOTAL OVERHAUL OF DODGING SYSTEM
  REBALANCES TO CHARACTER STATS
  NEW ITEMS AND SHIT

  FUCK YES IDLEQUEST 2.0 IS HERE
  AND IT'S STILL BETA AS FUCK BUT GIVE IT A TRY AND TELL ME HOW YOU LIKE IT

>> [_] Anonymous 09/24/10(Fri)16:47 No.1381087

  That's nice. So what are the new skills?

>> [_] Anonymous 09/24/10(Fri)16:51 No.1381090

  Oh god not another new version.

  Do I have to start a new character all over again?

>> [_] OP !8nHncBHSeM 09/24/10(Fri)16:52 No.1381091

  >>1381087
  I normally don't do spoilers but might as well list so they're easier to explore.

  You can only increase a class skill as you level up. They can't be gotten from spellbooks.

  Necromancers now get Bone Armor. They also now get totems, which work differently from spellbooks.
  Wizards now get Quicken Spell.
  Bards get Charm Foe.
  Mounted classes get Valor while roguelike classes get Scoundrel's Luck

  All are passives that have very powerful effects, which are potentially game-breaking unless I've
  balanced them correctly. I was considering new attack spells for necromancer, too, but let's test
  all this stuff first.

>> [_] OP !8nHncBHSeM 09/24/10(Fri)16:53 No.1381093

  >>1381091
  Oh, and Heal now works differently for priests.

>> [_] Anonymous 09/24/10(Fri)16:58 No.1381097

  Updates too? It's like I'm really playing WoW

>> [_] Anonymous 09/24/10(Fri)16:59 No.1381099

  lol quicken spell makes wizards fireball faster than they attack at level 2 already
  I smell overpowered

>> [_] OP !8nHncBHSeM 09/24/10(Fri)17:01 No.1381102

  >>1381090
  No, you can continue your old characters, but you won't get the new things retroactively.

>> [_] Anonymous 09/24/10(Fri)17:06 No.1381107

  >>1381099
  So the wizard ability makes you cast faster? What do the others do?

>> [_] Anonymous 09/24/10(Fri)17:09 No.1381110

  >>1381107
  valor from the looks of it makes you insta-kill everything

>> [_] Anonymous 09/24/10(Fri)17:17 No.1381116

  Is it just me or are all the enemies suddenly insanely tough?

>> [_] Anonymous 09/24/10(Fri)17:26 No.1381121

  Dear OP:

  Fix the exp and gold quest rewards at later levels. It needs to scale up to exp u get from
  monsters. Killing things that get OVER 9000 exp, but I do a quest turn in and only get a few
  hundred exp and just a few gold? FIX ASAP

>> [_] Anonymous 09/24/10(Fri)17:28 No.1381124

  Valor is insane as fuck. It doesn't start out strong but at level 5 I'm one-shotting literally
  everything, 100 hp foes and all.

>> [_] OP !8nHncBHSeM 09/24/10(Fri)17:30 No.1381125

  >>1381121
  I'll get right on it. The rewards actually used to be higher but I toned them down some time ago
  to enhance Sixth Sense. Right now I'd like feedback for all these new ideas, though.

  Also, some things may seem overpowered until you've tried what the other classes get.

>> [_] Anonymous 09/24/10(Fri)17:32 No.1381126

  >>1381125

  Ya the exp and gold gains from drops and quests is pretty bad.

  Selling stuff at lvl 8 for the same price as stuff I was getting at lvl 1 is also pretty awkward.

>> [_] OP !8nHncBHSeM 09/24/10(Fri)17:35 No.1381127

  >>1381126
  That's not how it works at all, actually. An item's quality determines its value. I've just
  purposely kept the amount of gold you get low, because that makes charisma more useful. Try a
  bard and you'll be flying through gear, getting magical things while others are still fighting
  with wooden swords.

  I feel I still haven't been able to make charisma balanced, but at least it seems somewhat better
  this way.

>> [_] Anonymous 09/24/10(Fri)17:36 No.1381129

  Valor = your knight does like +500 damage every hit
  Quick Spell = your mage spams fireballs so fast you won't even see the progress bar
  And rogues get something I can't even figure out what it does?

  :[

>> [_] OP !8nHncBHSeM 09/24/10(Fri)17:43 No.1381130

  >>1381129
  Something that may or may not become very powerful in the late game.

  Also, discovered a bug: if playing a pre-2.0 character, enemies won't attack correctly due to the
  changes I've made to the battle system and class skills being undefined instead of 0 for old
  characters.

>> [_] Anonymous 09/24/10(Fri)17:54 No.1381137

  Now I like knights and all, but Valor is seriously too good. I'm level 10 now and still haven't
  met an enemy that has taken more than one hit to kill (a few swings because they dodge).

>> [_] Anonymous 09/24/10(Fri)17:58 No.1381140

  >>1381137
  Maybe it makes you do fixed bonus damage or something that it won't be good later in the game.
  Wizards got the fireball spam so it kind of balances it out... unless you play anything else.
  Anyone tried a necro yet?

>> [_] Anonymous 09/24/10(Fri)18:03 No.1381143

  Actually, disregard that. At around level 11-12 the enemies start dodging a knight's hits so much
  Valor isn't all that. It's still a wild ride there though.

>> [_] Anonymous 09/24/10(Fri)18:05 No.1381147

  Valor makes you insta-kill some enemies under some conditions is my guess. Kind of a strange
  ability for a knight to have, would have fit a rogue better.

>> [_] Anonymous 09/24/10(Fri)18:18 No.1381154

  I think Scoundrel's luck is bugged. I get the dialogs that I'm finding extremely valuable items
  like topazes very early in the game, but I don't actually get the items.

>> [_] OP !8nHncBHSeM 09/24/10(Fri)18:35 No.1381159

  Thanks for the feedback guys. I'll rebalance this for next version. Going to change the mechanics
  of Valor a bit or even replace the whole thing. Keep it coming.

>> [_] Anonymous 09/24/10(Fri)18:35 No.1381160

  Mhhnnnnnn! No support from da fans. Say whAAat? COmE again?
  Can YOU say that louder?OH NO YOU DIDN'T!
  *GLARES* ROLLS HER NECK BACK AND FORTH WHILE WAVING A FINGER*
  Let ME tell YOU! Whats up *snaps fingers in a sassy manner*
  MHHMMMNN OK THEN OOOOOOOOO WOW JUST SIT BACK BRACE YA SELF!!!
  *Headshake,arm waves*
  I'm classy as hell! You know it just keep hatin on me. Keep storyin on me!
  Fo real!
  I see it MHMNNN.
  No support for my club idea
  NO YOU DID NOT
  I SAID IT
  *SNAP SNAP SNAP*
  I'M JUST GONNA TURN AND WALK IT OFF
  MHHHHMNN
  HELL TO DA NO

>> [_] Anonymous 09/24/10(Fri)18:40 No.1381165

  >Be a rogue
  >Scoundrel's luck level IV
  >You have found a Crystal!
  >YAY
  >check inventory
  >there is nothing there
  >You have found 124 Gold!
  >FUCK YEAR!
  >check inventory
  >you have not found any gold

  Being a rogue seriously sucks in this version.

>> [_] Anonymous 09/24/10(Fri)18:42 No.1381166

  IdleQuest

  Updated daily.

  ???



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Created: 25/9 -2010 00:01:43 Last modified: 25/9 -2010 03:26:38 Server time: 11/05 -2024 05:45:32