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This is resource SVS64JJ, a Archived Thread.
Discovered:27/4 -2011 09:43:44

Ended:28/4 -2011 07:59:53

Checked:28/4 -2011 21:28:35

Original location: http://boards.4chan.org/f/res/1502653
Recognized format: Yes, thread post count is 29.
Discovered flash files: 1





 File[Shitty Fucking Art Game (4Chan Edition).swf] - (1.75 MB)
[_] [G] the "sequel" to bang !bksFCWEVEQ 04/27/11(Wed)02:22 No.1502653

  I told you I'd deliver, boys and girls! Here's a satire art game I made because the genre is
  becoming more popular and I hate it.

  The random-people-killing aspect from bang is here, but toned down a lot, so don't expect to be
  killing any 10 year old governors with 12 kids this time, but there's plenty of new content to
  make up for it.

  Enjoy! Or don't! I'm kind of hoping for the latter, actually!

Marked for deletion (old).

>> [_] Anonymous 04/27/11(Wed)02:37 No.1502662

  I've been waiting on this game since the prior discussion.

  you, my fine chum, have done some good work here.

>> [_] Anonymous 04/27/11(Wed)02:53 No.1502677

  I fucking love falling down the stairs. over and over.

>> [_] Anonymous 04/27/11(Wed)02:54 No.1502679

  >>1502677

  jump down those stairs, son. live the dream.

>> [_] !bksFCWEVEQ 04/27/11(Wed)03:15 No.1502685

  glad to hear you guys like it so far.

  and the stairs are my favorite part, too.

>> [_] Anonymous 04/27/11(Wed)03:56 No.1502699

  I like it. I actually like Artsy games. Why? Because I love games and Artsy games are like going
  through the checkout at the grocery store and eyeing that lone reduced price snack. It's shit
  food sure, but it's tasty for the time you enjoy it and cheap.

  Real games = Steak dinner
  Artsy/flash games = Snacks

  Also, I enjoyed the perspective part of the game. And the stairs.

  >And so it begins

>> [_] !bksFCWEVEQ 04/27/11(Wed)04:17 No.1502702

  >>1502699
  I like art games, too, I just don't like shitty fucking art games. Ones that are all "I'M SO DEEP
  I'M CHINA MOTHERFUCKER" when in reality I could have shat out their message on the toilet.

  Which is pretty much what I did for this game.

>> [_] Anonymous 04/27/11(Wed)04:45 No.1502711

  I still liked the perspective thingy. It'd be cool if you could do something more with that.

  Oh also, I liked the 'gaming is a art'.

  Oh and more stairs. I noticed a trend in some artsy games are falling. You could have like a
  thirty second section of a level be just falling down stairs.

  Also, do you have any more work?

>> [_] !bksFCWEVEQ 04/27/11(Wed)04:50 No.1502713

  >>1502711
  I think one of the things I enjoyed the most about making this was that the ideas I used in this
  seem like they could be parts of much bigger projects on their own.

  For example, I now have some idea of how to implement a modified version of the perspective
  aspect into its own project; so if I ever get around to that feature'll see the light of day yet
  again.

  The stairs thing just seems like something I thought would be a minor thing when I thought it up
  but ended up being way too hilarious in its own way.

  Not much completed work, no. The "prequel" to this, bang, is basically just the shooting game
  from this with random name generation. I also made a just-for-/f/-and-/v/ game called mascara
  maiden 3. Both of those get reposted here from time to time.

>> [_] Anonymous 04/27/11(Wed)04:58 No.1502717

  Did anyone actually play through to the shooting part?
  I can't hit shit.

>> [_] Anonymous 04/27/11(Wed)05:03 No.1502720

  >>1502713
  Cool, I'll have to keep an eye out then. If you ever do make some full stuff or at least complete
  demos you should fire up a blog and all that jazz.

  >>1502717
  I got one, and got the message "The funeral will be held on Sunday" or something like that.

>> [_] !bksFCWEVEQ 04/27/11(Wed)05:06 No.1502721

  >>1502717
  Try using the machine gun. Easier to hit people, but with the downside of not having the
  satisfaction of hitting someone at point blank with a shotgun.

>> [_] Anonymous 04/27/11(Wed)05:47 No.1502729

  how do i pass giant wall of faggot sucide bricks?

>> [_] !bksFCWEVEQ 04/27/11(Wed)05:48 No.1502730

  >>1502729
  To defeat Monogamy, shoot it until it dies.
  PROTIP: Don't die before he dies, or you will be dead.

>> [_] Anonymous 04/27/11(Wed)05:49 No.1502731

  >>1502729
  ah nevermind over 9000 and TWO shots later it crumbled.

>> [_] !bksFCWEVEQ 04/27/11(Wed)06:04 No.1502733

  Anyway, I'm going to pass out for 4 hours because I have 3 projects due for classes and one
  midterm coming up and I need SOME sleep.

  If this thread's still here by then, I'll answer any questions or comments or whatnot.

>> [_] Anonymous 04/27/11(Wed)06:27 No.1502737

  WHAT DOES IT MEEEEAAAAAN

  Seriously though this has more depth than most fucking Newgrounds grade art games.

>> [_] Anonymous 04/27/11(Wed)09:16 No.1502753

  I TOLD YOU ABOUT STAIRS BRO

>> [_] Anonymous 04/27/11(Wed)10:06 No.1502762

  Way better than I imagined!
  Glad you took the advice on changing key configs.
  9000/10, OP

>> [_] !bksFCWEVEQ 04/27/11(Wed)10:13 No.1502767

  >>1502762
  Yeah, that was one of the more fun parts to make.

  Some people who beta tested didn't like it, but I think it turned out well.

>> [_] !bksFCWEVEQ 04/27/11(Wed)10:39 No.1502775

  >>1502737
  Surprisingly enough, newgrounds likes it. It's got a 3.41/5 on there right now and the average
  review's an 8.4.

>> [_] Anonymous 04/27/11(Wed)12:50 No.1502801

  The stairs are easily the best part of the game. But the writing was pretty nice too.

  I would have enjoyed more stairs.

>> [_] Anonymous 04/27/11(Wed)14:15 No.1502833

  Well, what are some good "art" games then?

>> [_] !bksFCWEVEQ 04/27/11(Wed)14:24 No.1502838

  >>1502833
  Personally I thought Don't Look Back ( http://www.kongregate.com/games/TerryCavan
  agh/dont-look-back ) was a very good one that did the minimalism thing well, and I feel might be
  one of the original good art games that got copied by all of the shit.

  Also I'd say No More Heroes (the first one) was a good art game. The sequel improved the GAME
  part significantly, but the bosses were more of a "what's going on lol" kind of thing, while the
  bosses in the first one felt like they were actually there for a reason.

>> [_] Anonymous 04/27/11(Wed)16:19 No.1502884

  Should get a special message for getting to the bottom of the credits without being
  arrested/killed... I spent a good 10 minutes trying do that just to get nothing

>> [_] !bksFCWEVEQ 04/27/11(Wed)16:45 No.1502891

  >>1502884
  You get the satisfaction of beating the game... and the bonus menu that you would have gotten
  anyway with a boss rush mode and a version of the shooting game without constantly changing keys.

  Gifts to be cherished forever.

>> [_] !bksFCWEVEQ 04/27/11(Wed)23:11 No.1502901

  Some of the comments I'm seeing on Kongregate are just downright depressing.

  "WOW. Please try to be literate. Please. "a art"? "a art"?!?"

  Seems like you guys are the only ones who get that this is a satire... which is kind of
  depressing because it's pretty fucking blatant.

>> [_] Anonymous 04/27/11(Wed)23:50 No.1502905

  >Chairs
  >Anger

  Is this a reference to something?

>> [_] !bksFCWEVEQ 04/27/11(Wed)23:58 No.1502908

  >>1502905
  Nah, I just named that boss Chairs because I felt like it.



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Created: 27/4 -2011 09:43:44 Last modified: 28/4 -2011 21:28:37 Server time: 22/12 -2024 02:53:32